Home/ Stark Dev AI/ Arcade

// arcade_mode

Take a break.
Play Pong against your AI.

The platform ships with a live canvas Pong game โ€” you vs. your AI, difficulty-tuned, with Lux on commentary duty. Three setup steps, four vibes, and she talks trash the entire time.

Canvas-rendered Pong AI-controlled opponent paddle 3-step setup modal 4 match vibes Lux live commentary 3 difficulty levels
YOU  3  ยท  5  LUX
HARD ยท COMPETITIVE
// Lux
That's five. You can quit any time. ๐Ÿพ
Mode: Canvas ยท 60fps
AI: Hard ยท Predictive
Vibe: Competitive

// how_it_works

A real game, inside the AI platform

The Arcade is a full canvas Pong implementation โ€” not a text game, not a simulation. The AI paddle reacts in real time, tuned by the difficulty you select in the setup modal.

// canvas_game

Live canvas rendering

Pong runs on an HTML5 canvas element inside the platform. Smooth 60fps rendering, real ball physics, and an AI-controlled right paddle that adjusts its reaction speed and accuracy based on difficulty setting.

// ai_opponent

AI-difficulty opponent

Easy gives the AI slower reaction times and occasional misses. Medium is genuinely competitive. Hard uses predictive tracking โ€” she aims for where the ball will be, not where it is. You'll notice the difference immediately.

// setup_modal

3-step setup modal

Step 1 selects the game (Pong). Step 2 sets difficulty. Step 3 picks the match vibe โ€” which controls how Lux talks during the game. The modal pattern mirrors the main mode setup flow for consistency.

// lux_commentary

Lux on commentary

Lux generates live commentary during the game based on the vibe you selected. Playful means light chirps and celebrations. Competitive means trash talk. Snarky means dry one-liners. Hype means everything is a moment.

// game_mode_access

Accessible from game mode

The Arcade button lives in the game mode topbar alongside the question-game type selector. Switch into game mode, hit the gamepad icon, and the setup modal fires. No separate page, no navigation required.

// extensible

Built to add more games

The arcade modal is tile-based โ€” game 2, 3, and 4 slot in as additional tiles in Step 1 without changing the modal architecture. Pong is the first. The system is ready for more.

// match_vibe

She adjusts her personality
to match your choice

The vibe setting controls the AI's communication style during the game. Same skill level, same paddle speed โ€” different personality. You can be playing the same Hard difficulty game in a completely different emotional register depending on which vibe you picked.

๐Ÿ˜„ Playful Light, jokey, celebratory. All in good fun.
๐ŸฅŠ Competitive Intense. Trash talk. She takes this seriously.
๐Ÿ˜ Snarky Dry humor. Deadpan. One-liner machine.
๐Ÿคฉ Hype Over the top. Every point is a moment.

// arcade

Work is done. Pong time.

The same platform that manages your time, CRM, and task boards also ships with a fully playable Pong game. That's just what we build.

// arcade connects with

๐ŸŽ™๏ธ Voice & TTS โ€” Lux commentary via TTS
๐Ÿ’ฌ Chat Interface โ€” Game mode topbar access
๐Ÿง  Memory โ€” Score and session context